Removes the element at locator, freeing its slot for a later add. Fails an assert when the locator names a free or invalid slot.
The memory of the bucket is kept, and the element is not destroyed or cleared. No other element moves.
To remove while looping, write remove value; in the for loop, with value the loop's variable (it by default),
instead of calling this with a locator.
array: Bucket_Array(int, 2);
for 1..4 bucket_array_add(*array, it);
for value: array {
if value % 2 == 0 remove value;
}
assert(array.count == 2);
bucket_array_reset(*array);bucket_array_remove :: (array: *Bucket_Array, locator: Bucket_Locator)
Parameters
- array: *Bucket_Array
- locator: Bucket_Locator