jacket
Search the docs
/
API
Tools
Playground
0.31.0
GL module
← GL
Constants
GL_SAMPLE_ALPHA_TO_COVERAGE
GL_SAMPLE_ALPHA_TO_ONE
GL_SAMPLE_BUFFERS
GL_SAMPLE_COVERAGE
GL_SAMPLE_COVERAGE_INVERT
GL_SAMPLE_COVERAGE_VALUE
GL_SAMPLE_MASK
GL_SAMPLE_MASK_VALUE
GL_SAMPLE_POSITION
GL_SAMPLE_SHADING
GL_SAMPLER
GL_SAMPLER_1D
GL_SAMPLER_1D_ARRAY
GL_SAMPLER_1D_ARRAY_SHADOW
GL_SAMPLER_1D_SHADOW
GL_SAMPLER_2D
GL_SAMPLER_2D_ARRAY
GL_SAMPLER_2D_ARRAY_SHADOW
GL_SAMPLER_2D_MULTISAMPLE
GL_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_SAMPLER_2D_RECT
GL_SAMPLER_2D_RECT_SHADOW
GL_SAMPLER_2D_SHADOW
GL_SAMPLER_3D
GL_SAMPLER_BINDING
GL_SAMPLER_BUFFER
GL_SAMPLER_CUBE
GL_SAMPLER_CUBE_MAP_ARRAY
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW
GL_SAMPLER_CUBE_SHADOW
GL_SAMPLER_KHR
GL_SAMPLES
GL_SAMPLES_PASSED
GL_SCISSOR_BOX
GL_SCISSOR_TEST
GL_SEPARATE_ATTRIBS
GL_SET
GL_SHADER
GL_SHADER_BINARY_FORMAT_SPIR_V
GL_SHADER_BINARY_FORMATS
On this page
See also
std
/
GL
/
GL_SAMPLER_2D_RECT
GL_SAMPLER_2D_RECT
constant
Source
GL_SAMPLER_2D_RECT
:: 0x8B63
See also
GL_SAMPLER_2D_MULTISAMPLE
GL_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_SAMPLER_2D_RECT_SHADOW
GL_SAMPLER_2D_SHADOW