rounded_rectangle :: (
r: Rect,
shape: Rectangle_Shape,
color: Vector4,
frame_color: Vector4,
frame_thickness_override := FLOAT32_INFINITY
) -> (frame_pixels: float, actual_roundedness: float)
Parameters
- r: Rect
- shape: Rectangle_Shape
- color: Vector4
- frame_color: Vector4
- frame_thickness_override := FLOAT32_INFINITY
Returns
- frame_pixels: float
- actual_roundedness: float