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0.31.0
Sound_Player module
← Sound_Player
Panning
invert
perceptual_to_linear
clear_scale_accumulation
update_listener
get_plane_dir
get_target_2_closeness
adjust_stereo_dots_by_closeness
accum_scale_target_2_source_mono
accum_scale_target_2_source_n
add_vbap_gain_for_direction
skip_this_output_channel
accum_scale_target_all_source_mono
accum_scale_target_all_source_n
source_dir_to_target_dir
update_panning_helper_for_many_channel_music
update_panning_helper_for_locked_output
update_panning_helper
get_desired_volume_perceptual
set_master_volume
update_panning
On this page
See also
std
/
Sound_Player
/
get_plane_dir
get_plane_dir
procedure · 1 overload
Source
get_plane_dir
:: (stream: *
Sound_Stream
, position:
Vector3
) ->
Vector2
Parameters
stream
:
*
Sound_Stream
position
:
Vector3
Returns
Vector2
See also
clear_scale_accumulation
update_listener
get_target_2_closeness
adjust_stereo_dots_by_closeness