UI module

wake_in

procedure · 1 overloadsince 0.31.0Source

Ask for a frame in seconds even if no input arrives (animation, a blinking caret).

wake_in :: (ui: *UI_State, seconds: float64)

Ask for a frame in seconds even if no input arrives (animation, a blinking caret).

Parameters

ui: *UI_State
the UI to ask a frame on.
seconds: float64
how long from now. An earlier wake time already asked for is kept.

See also