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0.31.0
Sound_Player module
← Sound_Player
Player
get_devices
get_audio_sampling_rate
sound_player_init
sound_player_shutdown
make_stream
start_playing
find
stop_stream_abruptly
stop_all_sounds_abruptly
update_desired_rate
set_repeating
pre_entity_update
post_entity_update
update
fill_sample_buffer
update_from_async_thread
async_audio_update
On this page
See also
std
/
Sound_Player
/
async_audio_update
async_audio_update
procedure · 1 overload
Source
async_audio_update
:: (thread: *
Thread
) ->
s64
Parameters
thread
:
*
Thread
Returns
s64
See also
fill_sample_buffer
update_from_async_thread