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0.31.0
Sound_Player module
← Sound_Player
Player
get_devices
get_audio_sampling_rate
sound_player_init
sound_player_shutdown
make_stream
start_playing
find
stop_stream_abruptly
stop_all_sounds_abruptly
update_desired_rate
set_repeating
pre_entity_update
post_entity_update
update
fill_sample_buffer
update_from_async_thread
async_audio_update
On this page
See also
std
/
Sound_Player
/
update
update
procedure · 1 overload
Source
update
:: (dt := FLOAT32_INFINITY)
Parameters
dt := FLOAT32_INFINITY
See also
pre_entity_update
post_entity_update
fill_sample_buffer
update_from_async_thread