macOSLinuxWindows
#import "Windows_Resources";
Procedures#
API#
(exe_filename: string, icon_filename: string, resource_id: s32 = 2, delete_existing_resources := false) -> bool
(exe_filename: string, icon_data: string, resource_id: s32 = 2, delete_existing_resources := false) -> bool
(w: Workspace = -1)
Discovery#
(version: string) -> string
() -> (library_path := "", linker_path := "")
Types#
:: struct
:: struct
:: struct