Modules

SDL_Input_Map

moduleSource
macOSLinuxWindowswasm

#import "Gamepad/SDL_Input_Map";

Procedures#

(bustype: s16, vendor: s16, product: s16, version: s16) -> temp_string: string

Types#

Constants#

:: #string SDL_DATABASE # Derived from the official SDL 2.0.9 native controller database. # Normalized and platform-qualified; see tools/window_render/window-rende ...

Altered data extraction: platform-qualified and sorted by device identity.