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0.31.0
Simp module
← Simp
Types
Texture_Format
Bitmap
Loaded_Font
Simp_Coordinate_System
Texture_Flags
Texture_Filter
Texture
Window_Info_Platform_Specific
Window_Info
Shader
Backend_Platform_Specific
Immediate_Vertex
Immediate_State
Font_Effects
Glyph_Data
Simp_Context
Font_Quad
Font_Line
Font_Page
Font_Range_Record
Font_Coverage_Table
Font_Sequence_Table_Entry
Font_Lookup_Subtable
Font_Lookup_Table
Font_Feature
Dynamic_Font
Pixel_Read
Texture_Platform_Specific
Shader_Platform
Pixel_Read_Platform
On this page
Fields
See also
std
/
Simp
/
Immediate_State
Immediate_State
struct
Source
Fields
current_window_info
:
Window_Info
current_shader
:
*
Shader
texture_render_target
:
*
Texture
num_vertices
:
s32
vertices
:
[MAX_VERTICES]
Immediate_Vertex
specific
:
Backend_Platform_Specific
coordinate_system
:
:=
Simp_Coordinate_System
.RIGHT_HANDED
See also
Backend_Platform_Specific
Immediate_Vertex
Font_Effects
Glyph_Data