jacket
Search the docs
/
API
Tools
Playground
0.31.0
Simp module
← Simp
Types
Texture_Format
Bitmap
Loaded_Font
Simp_Coordinate_System
Texture_Flags
Texture_Filter
Texture
Window_Info_Platform_Specific
Window_Info
Shader
Backend_Platform_Specific
Immediate_Vertex
Immediate_State
Font_Effects
Glyph_Data
Simp_Context
Font_Quad
Font_Line
Font_Page
Font_Range_Record
Font_Coverage_Table
Font_Sequence_Table_Entry
Font_Lookup_Subtable
Font_Lookup_Table
Font_Feature
Dynamic_Font
Pixel_Read
Texture_Platform_Specific
Shader_Platform
Pixel_Read_Platform
On this page
Fields
See also
std
/
Simp
/
Shader_Platform
Shader_Platform
struct
Source
Fields
gl_handle
:
GLuint
position_loc
:
GLint
color_scale_loc
:
GLint
normal_loc
:
GLint
tangent_loc
:
GLint
uv_0_loc
:
GLint
uv_1_loc
:
GLint
diffuse_texture_loc
:
GLint
alpha_blend
:
:= false
See also
Pixel_Read
Texture_Platform_Specific
Pixel_Read_Platform