jacket
Search the docs
/
API
Tools
Playground
0.31.0
Simp module
← Simp
GL renderer
prepare_window
backend_init
set_render_target
backend_set_render_target
update_window
get_render_dimensions
get_pixel_dimensions
get_pixel_scale
disable_window
enable_window
swap_buffers
backend_resize_render_target
backend_flush
backend_tweak_projection_matrix
clear_render_target
set_scissor
clear_scissor
immediate_reset
immediate_begin
immediate_flush
immediate_set_shader
immediate_set_texture
immediate_vertex
immediate_set_2d_projection
set_projection
set_shader_for_color
set_shader_for_text
set_shader_for_images
backend_set_texture
backend_draw_immediate_vertices
draw_text
draw_prepared_text
draw_generated_quads
On this page
See also
std
/
Simp
/
immediate_set_shader
immediate_set_shader
procedure · 1 overload
Source
immediate_set_shader
:: (s: *
Shader
)
Parameters
s
:
*
Shader
See also
immediate_begin
immediate_flush
immediate_set_texture
immediate_vertex