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0.31.0
Simp module
← Simp
GL renderer
prepare_window
backend_init
set_render_target
backend_set_render_target
update_window
get_render_dimensions
get_pixel_dimensions
get_pixel_scale
disable_window
enable_window
swap_buffers
backend_resize_render_target
backend_flush
backend_tweak_projection_matrix
clear_render_target
set_scissor
clear_scissor
immediate_reset
immediate_begin
immediate_flush
immediate_set_shader
immediate_set_texture
immediate_vertex
immediate_set_2d_projection
set_projection
set_shader_for_color
set_shader_for_text
set_shader_for_images
backend_set_texture
backend_draw_immediate_vertices
draw_text
draw_prepared_text
draw_generated_quads
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See also
std
/
Simp
/
prepare_window
prepare_window
procedure · 1 overload
Source
prepare_window
:: (window: Window_Type, wanted_msaa:
int
) -> chosen_msaa:
s32
Parameters
window
:
Window_Type
wanted_msaa
:
int
Returns
chosen_msaa
:
s32
See also
backend_init
set_render_target